Here are some experiments I did with Kinect. By selecting three separate points in space you can define a plane to use as an interaction surface. Kinect is much more flexible than other camera-based approaches for doing this in terms of lighting, camera alignment, etc.

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  1. fayette-rivera reblogged this from jamespatten
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  3. elodian reblogged this from jamespatten and added:
    Triangulation with products.
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