Here are some experiments I did with Kinect. By selecting three separate points in space you can define a plane to use as an interaction surface. Kinect is much more flexible than other camera-based approaches for doing this in terms of lighting, camera alignment, etc.
I’m very excited to share some video from the Create a Chemical Reaction Exhibit at the Museum of Science and Industry. Thanks to everyone who helped make this project a reality!
Software: Recording audio and video in sync
It turns out that writing software to record audio and video in sync is not as easy as you might expect. I had to do this for a recent project, and below are some of the issues I encountered, with solutions. I was working on Mac OS X (Snow Leopard) using openFrameworks. I used the openFrameworks movieGrabberExample as a starting point, along with ofxQTVideoSaver to store the video. There are some useful posts on the forums here.
This is a quick test of a LIDAR system for interactive applications. We developed software to use a laser scanner to track people and objects moving across a surface. It can track an area of about 15 meters on a side at an update rate of 40 Hz. The system handles different lighting conditions very well, and any kind of display can be used with the sensor.
The prototype comes to life! This is a test of a section of what will eventually be a 150 foot long display. (with Jeff Lieberman, Eric Gunther, Bill Washabaugh)
Jeff, Bill, Dan and myself in late night production mode for the prototype of a new museum project that will go live next year.
